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VG24/7: Phantom Liberty delivers on the promises the base game failed to deliver at launch

12 Jun 2023

VG24/7: Phantom Liberty delivers on the promises the base game failed to deliver at launch

VG24/7: Phantom Liberty delivers on the promises the base game failed to deliver at launch

Author: Gothic Wizard  /  Categories: Cyberpunk 2077 News, Community Content, Article/OpEd  /  Rate this article:
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VG24/7 makes the, IMO valid, case Phantom Liberty turns 2077 into the game close to what we should have gotten on launch. Here is a snip;

In terms of gameplay, the two most meaningful updates I picked up on were the alterations to armour/clothing, and the new Relic skill tree. Combined, these new elements expand the depth of the RPG systems in the game. On their own, they add more granularity to how you develop and perfect your build.

Relic, as a skill tree, adds things like Vulnerability Analytics (see enemy weaknesses in the HUD), Emergency Cloaking (activate camo during combat), Spatial Mapping (increase liklihood of critical hits and dismemberments with Mantis Blades), and Sensory Protocol (activate slo mo when detected whilst crouching). It’s all about combat utility, and interacting with whatever build you’re running, and giving you more non-combat options if you do get drawn into a gunfight. I only had chance to play ‘Fast Solo’ – think MGS’ Raiden and you’ve got an idea of the build.

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