PC Gamer reports 2077 has, mostly, recovered from the beating it took in the first year of release (and a lot of it, but not all, was deserved) and crawled its way back to a solid positive rating, here is a snip;
You could argue that, as moments go, this one isn't all that terribly big, and yeah, that's fair. Despite its train wreck reputation, Cyberpunk 2077 was pretty okay on PC, especially if you had a fairly high-powered rig, and even when it first came out—which is to say, when it was in its worst condition—the Steam score never slipped below 70%, which counts as "mostly positive." That's not bad for most games, but Cyberpunk 2077 wasn't most games, and the fact that it wasn't bringing in universal praise was seen as a shock—and of course, the situation was far worse on consoles.
But as Momot said, CD Projekt has stuck with it, and things slowly turned around. The first real evidence of improvement came in November 2021, when new user reviews climbed to "very positive," helped along by a flood of input from people who picked it up for half price in the Steam Autumn Sale. The overall rating remained stuck at "mostly positive," but the new reviews continued to roll in, and the needle very slowly moved. Last year’s Edgerunners update, timed alongside the release of the highly-praised Netflix show, earned goodwill too by correcting some of the worst annoyances that’d persisted since launch, like the lack of cosmetic armor slots.
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