This
Forbes article was posted months before this site went live but I stumbled upon it and felt it was worth re-posting even if it was made last fall. The reason being I feel the points made are still very valid and I agree with it's main premise. We can't be dwelling on the past, but we also can't forget the lesson of the past either. After 2 years of real effort I am willing to not begrudge CDPR as I don't think anyone should at this point if you are reasonable. They have tried to make amends to the community as they should have. And have done for the most part a excellent job getting 2077 in a state where it is closer to their original vision. But that does not mean we ignore or forget the hard lessons from the ill fated launch. And we must always hold CDPR, and all developers as a whole, accountable and to a standard of reasonable quality. Here is a snip of the article, comment below;
I also do not think the takeaway for other games here is to follow Cyberpunk’s example. Time after time we are seeing major games actually refer to Cyberpunk, at least behind the scenes, as the kind of launch they want to avoid. No one wants to release a game that high profile and that fundamentally broken ever again, and it remains a cautionary tale. While it’s great it’s been patched for two years and is having a moment right now, I do not believe anyone has seriously forgotten about its disastrous launch, which remains a warning in the industry.
But yes, I am willing to forgive much of this to be able to celebrate the work of the developers, many of whom were visibly emotional after this past week, and some reporting that after being “ashamed’ of the launch, and how all their hard work was for nothing, that people giving the game a second chance now feels redemptive. That part of the story does feel good to me, even if I’m not going to forget the entirety of the saga.